﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;

public class No23 : MineFiledLevel
{
    public No23()
    {
        m_MineFiled = new MineFiled_23();
    }
    protected override void Start()
    {
        base.Start();
    }
    protected override void Update()
    {
        base.Update();
    }
    public override void OnStart()
    {
    }

    public override void OnSucceed()
    {
        base.OnSucceed();
    }
    protected override void OnLose()
    {
        base.OnLose();
    }
}